VFX Engine Weekly |
This week is for watching the work happen: a cartoon coyote entering live action, a dinosaur built for suburban streets, and a CG bear against an alternate space race. |
This week: DNEG’s Coyote vs. ACME animation breakdown, ILM’s Spinosaur featurette, Framestore’s Star City VFX, and Rodeo FX’s 20-year reel. |
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 | | DNEG: Coyote vs. ACME animation and VFX breakdown |
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Animation / VFX / DNEG DNEG puts Wile E. Coyote into live actionDNEG's new breakdown jumps from gray character passes to finished shots in Coyote vs. ACME. The studio built toon line controls to tune outline thickness and taper, helping its CG Coyote keep the drawn character's silhouette in photographed scenes. Watch for: how the line treatment and shading change between the desert, props and live-action road shots. ▶ Watch on YouTube |
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 | | ILM creature work in The End of Oak Street |
Creature work / ILM A new featurette puts ILM's creature in the middle of a suburban street. ILM visual effects supervisor Jay Cooper also shows the augmented reality tool used to place and view the dinosaur during production. ▶ Watch on YouTube |
 | | Framestore: Star City VFX breakdown |
Creature and FX / Framestore Framestore breaks down its work on Star City: a fully CG bear, a rebuilt Baikonur Cosmodrome, CG N1 and Soyuz rockets, and launch simulations. Watch the scale shift from creature close-up to vast flight hardware. ▶ Watch on YouTube |
 | | Rodeo FX 20-year legacy reel |
Studio reel / Rodeo FX The Montreal studio's anniversary reel moves through work on Game of Thrones, Dune, Stranger Things and Blade Runner. A fast visual tour of environments, creatures and effects. ▶ Watch on YouTube |
From the platform 1,109 open VFX roles on the platform Filter by craft, studio, country, or salary. Updated daily. |
| ▸ Jobs this week | Texture and Shading Artist, Mid Squeeze Studio · Québec, Canada | Apply → |
| Compositor Framestore · Montreal, Canada | Apply → |
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| ▸ Reel of the week |  | Junior Houdini FX artist focused on pyro, RBD, particles and crowds. |
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Closing thought These reels put the intermediate frames back in view. The coyote's outline, a creature's scale and a rocket launch all depend on choices that disappear in the final composite. Those are the frames worth pausing. |
Priyank Murarka Founder, VFX Engine. |
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